Monday, August 18, 2008

The Custom Machinima



The main purpose of this clip is the mirroring of the 3 explosions in my found machinima clip. Since there are 3 explosions I'm treating the first one as a small explosion and then the next one a medium one and the last a large one and hopefully the notion of porosity can be seen through the particles that get exploded out. This can be seen firstly through the balloons then the stack of people holding RPG's and then the exploding barrels.

The porosity of the balloons explosion is at the very end when you see the flakes of the balloons that exploded. The porosity in this part is more of a horizontal and downward motion. The people one is a bit odd but you can treat the person particle (A) and the RPG particle (B). They way they look right now is that (A) and (B) are currently joined but once they get blown up by the grenade they are separated and create both a vertical and horizontal explosion. I will explain the barrel explosion in my next post.

References:

GMOD - the game where footage is taken
Fraps - for recording the footage
Sony Vegas - for compiling the video
mX Monday May 12, 2008 - for the article with image of Russell Lecturing

Here are links where you can download some non-compiled video's:
People
Balloons

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